Repair Report: 5.25.3025

Following the skirmish outside New Derry, the Blackbirds have lost one ‘Mech and taken armor damage on two others. Staff Sergeant MacGregor is laid up in the infirmary while he recovers from his injuries: both physical and the lingering effects of neurofeedback. His Scorpion is in rough condition, having lost a side torso to an ammo explosion.

The Tech teams are able to procure standard armor in a 5 ton allotment from the Lone Wolves’ quartermaster, which they use 1 ton of to repair the Crab and the Spider.

The Scorpion is tricker. It’s not a terribly common ‘Mech to begin with, but it needs an entirely new Left Torso (LT). Fortunately, the Lone Wolves are able to provide one of an acceptable quality rating of D. The Left Front Leg (LFL) was retrieved from the battlefield, but at a reduced quality of C. Because of the difficulty involved in the repair, the Blackbirds’ 4 remaining Tech teams are assigned to the task. The repair rolls are good, meaning the repairs are able to be completed. It takes 5 days to install the new LT and ammo bin. It takes a further 3 days to reattach the LFL.

The Right Rear Leg (RRL) had been stripped of armor and took structural damage. The repairs do not take much time, but the repair rolls indicate that only a partial repair is able to be done. It will have 3 persistent structure damage until a more experienced team can attend to it. The total repair time comes to 9 days.

Ssgt. MacGregor’s medical care rolls all pass, leaving him completely healed in 4 days time.

Cost Breakdown

5 tons standard armor – 50,000 c-bills

Scorpion Left Torso – 5,900 c-bills after monthly spare parts allowance deducted

Balance: 3,404,946 c-bills

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